[Sniper Rifle] Damage: 125 Rate of Fire: 120 rpm Clip Size: 4 Max Ammo: 20 + 4 Primary Fire: Single shot Secondary Fire: Variable scope First Acquired: Level 7: Getaway DESCRIPTION: The Echo Rifle is a very accurate semi-automatic sniper rifle with both a laser-sight and a variable scope for sniping distant enemies. The bullets are hitscan, and will strike your target the instant you pull the trigger. The Echo Rifle has an extremely long range (with a maximum zoom of 9x, according to the game's manual), and allows you to pick off enemies from a safe distance. It's also got a relatively quick rate of fire for a sniper rifle. However, it has a very low clip size, and needs to be reloaded after every 4 shots. It's also poor for close-range combat, since it has no crosshair when unzoomed and thus is difficult to aim when firing from the hip. WEAPON ATTRIBUTES: The big drawback to the Echo Rifle is that, by the time you pick one up, you'll be facing Krone Guards, who have heavier armor than the Krone Police you've previously been fighting. Krone Guards are tough enough that it takes 2 sniper rifle shots to the chest to kill them. You can kill any enemy soldier with a single headshot, though, so try to score headshots as much as possible with the sniper rifle (since enemies often strafe and dodge, Time Slow helps a lot). Unfortunately, ammo for the Echo Rifle is quite rare, since you'll seldom find it in weapon crates or carried by enemy soldiers. You can restock Echo Rifle ammo at ammo crates, though, and ammo crates are more common in the game's later levels. EVALUATION: The Echo Rifle makes an excellent weapon for sniping enemies from long range, which can make the game much easier. However, the ThunderBolt crossbow serves a similar function. While both the Echo Rifle and the ThunderBolt have their pros and cons, the ThunderBolt is the overall better weapon (with better stopping power and a much larger ammo capacity), and I recommend you trade the Echo Rifle for the ThunderBolt as soon as you can find one. ENEMY USAGE: You'll occasionally see enemy snipers armed with Echo Rifles, typically positioned high up in guard towers or catwalks where they can snipe at you from long range. Fortunately, echo rifles emit a red laser targeting beam that gives away the position of the sniper. Enemy snipers are very dangerous. They can bring you down to 1% health with 2 shots on Skilled (Normal) difficulty, and kill you in 2 shots on Elite (Hard) difficulty. Also, thanks to their laser targeting system, snipers are very accurate and have nearly perfect aim. Fortunately, there's a second or two delay between their shots, allowing you to dodge behind cover. Enemy snipers are best counter-sniped with your own Echo Rifle or ThunderBolt crossbow. As always, using Time Slow to increase your speed makes killing them much, much easier.